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Testimony of David Woods, PhD
On behalf of the
American Psychological Association
before the
United States House of Representatives
Committee on House Administration
The Honorable Bob Ney, Chairman
regarding
Changes in the Election Process
Good morning Mr. Chairman, Congressman Hoyer, and members of the Committee.
My name is David Woods and I am a human factors psychologist and professor at
Ohio State University and Past-President of the Human Factors and Ergonomics
Society. Human Factors psychologists and engineers study the interaction or
interface of people and technology in the workplace, very often in high risk
settings like aviation, the military, nuclear power, space mission operations,
and medicine. For example, I was one of many Human Factors researchers who
studied how pilots and computers work together and sometimes fail to work
together on the flight deck. New technology is only one ingredient in improved
capability and reliability in these fields. The other ingredient is Human
Factors studies, user-centered design, and usability engineering.
November, 2000 was a vivid time in all of our lives in the heartland as well
as within the beltway. The intense debate following the electoral surprise and
crisis paralleled other debates I have been part of following surprising
accidents in nuclear power, aviation and health care—assigning blame. Some
people argued it was a "voter error" problem: ‘They should have been
able to follow the arrows.’ ‘I am more careful and wouldn’t have done
that.’ Others commented on antiquated, imprecise technology such as punch
cards. Many of the young people caught up in the controversy were quite
intrigued, having never seen these kinds of things, except as relics of their
parents ancient history.
My field of Human Factors studies the interaction of people and devices,
people and computers, and we study how these systems sometimes fail, including
how we can learn from these events to improve our systems. What has our science
learned that can be applied to election technology, interfaces and systems?
First, the difficulties we witnessed last November are not simply voter
error, but rather system issues in user-device interaction. These human-device
and human-computer interaction issues apply to election officials tabulating
results as well as to voters.
Second, the difficulties we witnessed last November cannot be solved simply
by replacing antiquated equipment because replacement systems can exhibit poor
user-device interaction that result in predictable risks of error.
Third, many of the user-device and user-computer issues can be addressed by
basic, ‘bread and butter’ usability engineering and testing techniques.
Usability engineering can help now if there is an investment process to bring
the basic knowledge to federal, state and local election officials.
Fourth, there are unique aspects to voting that create potentially difficult
design decisions and tradeoffs that require careful consideration and longer
term investment.
We can make no progress if we play the blame game after-the-fact of either
dumb users or antiquated equipment. Instead, we have to look at the integrated
system of people interacting with a device to accomplish their goals, in this
case, registering their preferences for political offices and other public
policy issues. Luckily, the difficulties made visible in the last election point
to basic, well understood issues in the design of devices to enhance usability
and accuracy.
Improvement involves much more than simply replacing antiquated technology.
Unfortunately, buying a vendor’s latest model or bringing in computer
interfaces will not make all of the problems revealed by the Florida crisis go
away. The kinds of problems we saw in the last election can apply to any kind
of human-device interaction, whether that device is a mechanical device or a
computerized device.
There is a mature research base on user-centered design because researchers
on human-device and human-computer interaction have studied situations with many
similarities to the voting context. We have worked out principles for how to
prevent errors through the layout and design of devices, for example, in
training military personnel as technicians and troubleshooters. Techniques for
usability testing of prototype designs have matured in the software industry.
Another piece of good news is that these usability methods can be done quite
economically to fit the requirements of organizations under budget pressure and
to help make quick decisions about what is most likely to work and where to
invest limited resources to make the biggest impact.
These results from the field of Human Factors point to a couple of absolutely
critical issues to make any human-device interaction work effectively. One
fundamental issue is -- provide feedback to users. Give people feedback in their
interactions with a device so that they can see the results of their actions,
recognize problems, and correct them.
This same principle of good feedback extends to the equipment used in the
tabulation process and all of the election officials who are involved in the
tallying process (and potentially the recounting process) as well – provide a
visible audit trail.
It is important to remember that the oldest technologies include a visible
physical layout of information, action, and feedback which brings some important
design benefits at low cost. When you use a paper ballot, voters make a positive
mark. Whereas when we shift to punch cards it violates an old rule of thumb. It
is generally bad design to use the absence of something (the hole) to be the
indicator of the presence of some important state we want to track (the vote)—what
we call coding by absence. When this simple old rule of interface design is
violated, some difficult situations can arise as we witnessed in the recounting
process and debates over criteria about hanging and dimpled chads. Or consider
lever systems: the physical lever moves, and we get visible feedback about our
choice. We also get a direct cue as to how to change it. We simply change the
lever position.
With computer technology, you can design electronic voting systems in many
different ways with many different potential benefits and pitfalls. You may
attempt to copy old paper or lever systems. For example, this was the way
electronics and computer displays were first introduced into the cockpit. The
designers tried to copy the old knobs and dials, and it didn’t work very well.
The freedom computer based systems gives to designers provides the power to
design voting and tabulation systems in many different ways, but this imposes a
responsibility to think through all the different functions you want to
accomplish and all of the different ways trouble could arise. Doing this
requires usability testing and consideration of different basic issues in
human-computer interaction such as layout, legibility (especially for older
populations), feedback, recognizing and correcting mis-entries (can we back up
or recover from mis-entries), and handicapped populations.
The technology of user-centered design and usability engineering is readily
available to help federal agencies, states, and local election officials make
purchasing and design decisions that will avoid these kinds of election crises
in the future. We only need a mechanism to bring that knowledge base to bear in
the case of voting technology. Independent organizations such as national
laboratories and universities have groups with the necessary expertise to
quickly provide guides to the human factors of voting and tabulating systems.
However, there is a need for careful consideration of how to use the
possibilities of new technology over the longer term. Balancing security and
visible feedback, providing wide access across diverse and aging populations
despite only occasional use, handling large numbers of issues/ballot choices in
a timely fashion, supporting recovery from mistakes, and doing it all at low
cost are formidable design constraints. Plus, moving to new technologies and
computerization raises new issues, new difficulties and new risks of
inaccuracies.
How will people with various disabilities be accommodated by computer
interfaces? The standard graphical computer interface is not well suited for
those with visual impairments. A great deal of work is going on with alternative
interface modalities such as sound and touch to enhance the disabled’s access
to electronic resources. Standards in the context of voting are only beginning
to emerge.
Adopting new technology for voting can lead to new risks for inaccuracies.
Average levels of imprecision or inaccuracy may drop, but there are risks that
spikes of inaccuracies can occur, especially with computerized systems.
Another danger with new electronic systems is that you can give people false
confidence, false feedback about what is on the front of the panel when what is
actually happening behind the panel is invisible and inscrutable. That is why
the election official interface is also important. What forms of feedback and
audit trials are needed? How do we build in monitoring checks to be sure hidden
spikes of inaccuracy haven’t occurred?
One of the unanswered questions from last November is, what is a recount? I
would submit to you that, as we change technology and adopt different
technologies across different states and localities, we have to think though and
decide how do we want to carry out the recount process? And perhaps we even need
to consider what does a recount mean with the different kinds of technologies we
use to register and tabulate votes?
From past research, and unfortunately from a few terrible tragedies involving
computer interfaces in health care, we find that vendors claims for failure
proof designs merit skepticism. As the humorist Douglas Adams quipped, "The
major difference between a thing that might go wrong and a thing that cannot
possibly go wrong is that when a thing that cannot possibly go wrong goes wrong
it usually turns out to be impossible to get at or repair." Design that
takes into account the possibility for error and unanticipated situations is a
fundamental part of human centered design. Computerized voting and tabulation
systems must support our ability to check and detect if there are spikes of
inaccuracy.
It easy to rationalize away the need for action – hyper-close elections are
rare; this precinct didn’t have well publicized problems; we only had the
usual error rate. But, as in many celebrated failures in high risk industries,
we now find that fundamental inaccuracies in registering and tabulating votes
have been present in our election equipment and processing all along-- smaller
scale "dress rehearsals" for the Florida crisis. However, it took the
events of last November to change how we interpret the previous discrepancies.
The Chicago Tribune concluded that the error rate in Cook County in the last
presidential election had doubled to 6%. I am shocked that we seem so willing to
tolerate 3% failure rate as a norm. Where in business, transportation, or
medicine would we tolerate such failure rates? True no one is injured or dies
over these poor designs as can happen in the operating room or the cockpit, but
voting is the centerpiece of democracy. We need to establish systems to monitor
for the early warning signs that inaccuracies or systematic errors are creeping
into our voting system.
In closing I would like to remind you that technology alone is not
sufficient. The system of people and technology harnessed to fulfill the ideals
of the democratic process calls us all to make a commitment to excellence.
For more information on this testimony and
human factors research:
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