Results 1–10 of 56 for "Curriculum"X related to "Science Watch--Your brain on video games" Refine Your Search Refine Your Search TopicEducation (53)Personality (10)Children (4)Learning & memory (3)Testing issues (3) 8 more... [+] Race (2)Sleep (2)Bullying (1)HIV & AIDS (1)Schizophrenia (1)Suicide (1)Teens (1)Women & men (1)Hide detailsDocument TypeCurriculumXYear2011 (1)Author/ContributorBenjamin, Ludy T. Jr. (2)Nogare, Mario A. (2)Puente, Antonio E. (2)Arnold, J. David (1)Bernstein, Douglas A. (1) 26 more... [+] Bowleg, Lisa (1)Brabeck, Mary (1)Dollinger, Stephen J. (1)Eagleston, Jean R. (1)Fernald, L. Dodge (1)Fernald, Peter S. (1)Fujitsubo, Lani C. (1)Graham, Sandra (1)Greider, Jack J. (1)Jeffrey, Jill (1)Kennedy, Darlene (1)Kerber, Kenneth W. (1)Kratochwill, Tom (1)LaVoie, Allan L. (1)Leal, Linda (1)Lucariello, Joan (1)Mausner, Bernard (1)McCombs, Barbara (1)McEntarffer, Rob (1)Moffett, Mary Margaret (1)Renner, Michael J. (1)Russo, Nancy Felipe (1)Semrud-Clikeman, Margaret (1)Watson, David L. (1)Woods, Paul I. (1)Zimbardo, Philip G. (1)Hide details Results 1–10 of 56 Previous 1 2 3 ... Next Relevance Title A-Z Title Z-A Newest First Oldest First Sort by: 1.Activity 3.1: Gender Differences in Achievement MotivationWomen are motivated to pursue excellence, but such behavior is deemed "unfeminine" or aggressive. As some women grow up, they learn to hide some successes, which undermines their chances of success.Curriculum 2.Activity 5.2: Trait Versus Situation as a Predictor of Behavior: A Study Modeled After the Theories of BemStudents learn about the technique of role playing, how to administer an individual test of perceptual skill, and how to operate videotaping equipment.Curriculum 3.Activity 4.1: Simulation for Teaching Personality Psychology: Verbal Conditioning, Need for Approval and Locus of ControlVerbal conditioning can be influenced by factors such as the client's need for approval and whether the client possesses a stronger external or internal locus of control.Curriculum 4.Activity 5.1: Understanding the Type a Behavior PatternType A behavior attempts to control other people, time and events, engaging in excessive competitiveness and achievement orientation, time urgency and impatience, and easily aroused anger and hostility.Curriculum 5.Developing Responsible and Autonomous Learners: A Key to Motivating StudentsResearch has shown that motivation is related to whether or not students have opportunities to be autonomous and to make important academic choices. Having choices allows children to feel that they have control or ownership over their own learning. This, in turn, helps them develop a sense of responsibility and self-motivation.Curriculum 6.Activity 3.1: An Introduction To MeditationTo demonstrate an altered state of consciousness, students spend a short period meditating, as well as checking for physiological changes afterward.Curriculum 7.Activity 1.1: The Psychosocial Family TreeThe psychosocial family tree is based on multigenerational systems theory of family therapy, examining how transgenerational family psychosocial factors may contribute to the development of psychopathology.Curriculum 8.Activity 1.2: What is Personality? A Personal AppraisalThis activity helps students identify and examine their implicit personality theories and makes personality theories concrete and understandable.Curriculum 9.Activity 2.2: Sleep DisordersStudents actively identify the symptoms, treatment or prevention of insomnia, narcolepsy, sleep apnea, SIDS, nightmares, night terrors, sleepwalking, REM behavior disorder and jet lag.Curriculum 10.Personality: Day FiveA lesson on dispositional-trait models, the humanistic model and the cognitive model.Curriculum Previous 1 2 3 ... Next Relevance Title A-Z Title Z-A Newest First Oldest First Sort by: ADVERTISEMENT Results 1–10 of 56 for "Curriculum"X related to "Science Watch--Your brain on video games"