Written by Elizabeth Yost Hammer, Garth Neufeld, Jeanne Turner
Purpose
The purpose of this active learning activity is to give your students an opportunity to develop their metacognitive skills (i.e., their ability to plan, monitor, and evaluate their learning processes), while also teaching the brain structures and functions. For this activity to have the most impact, you should explicitly discuss the role of metacognition in this activity. You are encouraged to adapt the activity to cover other psychological content.
National Standards for High School Psychology Curricula
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Pillar: Biological
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Standard Area: Biological Bases of Behavior
Time Required
Varies.
Task
Using a “Jeopardy” format, create a game that tests students’ knowledge of brain structures and functions. A quick Internet search will provide you PowerPoint and interactive samples (see examples below), or you can create your own. Before the game, ask students to reflect on how they think they will do. Then divide students into teams to play. When they are done, have students hand in individual written reflections.
Assessment
Informal evaluation of written reflections.
Attachment
Neuro-Joepardyopens in new window (PDF, 125KB)
This resource was developed by a Working Group on Skills that Promote Well-Being and Flourishing from the APA Summit on High School Psychology Education (July 2017).

