Guest Editor
Table of contents
Special Issue Issues
Pages 259–276
Bartle, Richard A.
Violent Video Games and Real-World Violence: Rhetoric Versus Data
Pages 277–295
Markey, Patrick M.; Markey, Charlotte N.; French, Juliana E.
Impersonal Agencies of Communication: Comparing the Effects of Video Games and Other Risk Factors on Violence
Pages 296–304
Decamp, Whitney
Violent Video Games and Physical Aggression: Evidence for a Selection Effect Among Adolescents
Pages 305–328
Breuer, Johannes; Vogelgesang, Jens; Quandt, Thorsten; Festl, Ruth
From the Couch to the Sports Field: The Longitudinal Associations Between Sports Video Game Play, Self-Esteem, and Involvement in Sports
Pages 329–341
Adachi, Paul J. C.; Willoughby, Teena
Daily Videogame Use and Metacognitive Knowledge of Effective Learning Strategies
Pages 342–350
Drummond, Aaron; Sauer, James D.
School-Age Children Show a Bias Toward Fantasy Classifications After Playing a Platform Game
Pages 351–359
Martarelli, Corinna S.; Gurtner, Lilla M.; Mast, Fred W.
Video Game Play and Copycat Crime: An Exploratory Analysis of an Inmate Population
Pages 360–374
Surette, Ray; Maze, Allison
Contextualizing Video Game Play: The Moderating Effects of Cumulative Risk and Parenting Styles on the Relations Among Video Game Exposure and Problem Behaviors
Pages 375–396
Linebarger, Deborah L.
She Said/He Said: A Peaceful Debate on Video Game Violence
Pages 397–411
Ferguson, Christopher J.; Konijn, Elly A.

